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AMC TUTORIALS
Maya and Zbrush tutorials created by the AMC Lead Artists


arrow SUBSTANCE PAINTER Tools and workflow tutorial

This tutorial is about the Substance Painter tools and workflow we're employing for a very diverse range of projects here in our studio. The asset we created is for the game named Atlas Reactor, created by Trion Worlds who provided us with the concept.
download hereDOWNLOAD (EN)


arrowENVIRONMENTS Creating a Next Gen Environment Textures
This tutorial will present the workflow used by the environment artists working at AMC pixel factory when creating a Next Gen texture.
download hereDOWNLOAD (EN)


arrowENVIRONMENTS Creating a Next Gen Environment Setting
This tutorial will present the workflow used by the environment artists working at AMC pixel factory when creating a Next Gen texture.
download hereDESCARCA (RO)     download hereDOWNLOAD (EN)


arrowVEHICLES Building Next Gen Vehicle
This tutorial will present the workflow used by the environment artists working at AMC pixel factory when creating a Next Gen texture.
download hereDOWNLOAD (EN)


arrowCHARACTERS The making of the Steam Master
This tutorial will present the workflow used by the environment artists working at AMC pixel factory when creating a Next Gen texture.
download hereDESCARCA (RO)     download hereDOWNLOAD (EN)


More tutorials and scripts coming soon, please follow us on facebook for real time updates.


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